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artbyRamana
artbyRamana
Visual Storyteller I Film.Animation.Vfx.Gaming.Metaverse
Mumbai, India

Summary

Ramana
Visual Storyteller,

Visual development and visual Scripting with a broad range of skills-
developed during a successful career spanning 19 years in-
Film, Animation, Gaming, Vfx, and Metaverse.

Highly creative with good business acumen, ensuring projects deliver
the Directors' creative vision whilst remaining on schedule and to budget.
Successfully undertaken several Production Design projects involving
managing busy workloads in demanding environments where the ability to
adapt and priorities were essential.
High level of attention to detail with efficient problem-solving skills.
Able to work independently and as part of a team.
Work includes Gaming:
I have conceived and developed IP, stories, and designs for
Console-based games.( Cryptic Codes,flying Mountains,Wish )

Work includes Animation:
"Arctic Dogs" “Puss in Boots" Feature Film,” Madagascar 3" Feature Film, etc...

Work includes Films:
“Rocketry" “Elizabeth 2 the golden age",” Prince of Persia, ",
Elizabeth 3 the dark age and Pani. etc...

About my FIlm
I Directed the live-action short film ‘Living Idle’ -
which is fast gaining approval across the globe. It won 106 international awards
at various film festivals.
Living Idle is my debut short film. With the earlier experience of working under
Hollywood director Mr. Shekar Kapur, I attempted this short film.
I wanted to do an emotional short film in feature film standards,
with the main idea of holding the emotions of the audience throughout the movie
without any distraction or deviation. So,
I took enough care in all aspects of the film, starting from
pre-production, casting, cinematography, editing, art direction, music, etc
without compromising on any minute details.
I hope I achieved the desired result and will connect with the viewers as well.

My best mentor is Shekhar Kapur.(Director of Elizabeth)

Specialties:
Extensive Pre-Visualization planning experience,
working closely with Directors to ensure accurate interpretation of their vision,
reviewing scripts thoroughly to establish prop /set requirements,
scene/schedule planning, set design,
researching to ensure scene authenticity and integrity,

19+ years of industry experience.

Primary Art Skills:
Art Direction, Creative Direction, Head of art, Pre-visualization, IP creation,
Visual development. Concept art and Character Design.

Supervising Skills:
Pre-visualization Level -Visual Development, Visual scripting,
Assets Level – Pervez (seq Animatic), Modelling: Set/Characters/Props,
Rigging: Set/Character/Prop Arthos and Art
Production Level – Hair $ Cloth Simulation, foliage, Surfacing, Matte Painting,
Lighting, and Compositing.

Genres:
Fantasy, Sci-Fi, realistic, And Stylize

Platforms:
Big Screen, TV, Gaming and Metaverse.

I’m always looking for self-improvement and
I’m willing to experiment with new possibilities of visual expression through
any process of Visual communication, from traditional techniques to digital ones,
searching for Real and tough challenges that can squeeze out the best of me
for the clients I work for, Pushing my limits over and over again,

My organization skills are Leading a highly creative team of artists and
working together with the development team.
The challenge was to be able to coordinate and supervise the
art department to keep high standards of execution and
concept within a given amount of time.
Coordination between the production team and the post-production team
was crucial and I gained experience in working with my team and
advising the clients to maintain the highest quality possible for our projects.
My daily duties include establishing the visual direction for
the Project Final look.

Skills

creative directionDirecterArt DirectionLook Developmentstory writerVisual DevelopmentConcept ArtMatte PaintingEnvironment DesignGame DesignStorytellingcolour key artistDMPLookDev Artists,

Software proficiency

Photoshop
Photoshop
Vue
Vue
Corel Painter
Corel Painter
Maya
Maya
Blender
Blender
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

    • Video Game
      Cryptic Codes
    • Year
      2022
    • Role
      Creative Director(story.Game Design)
    • Company
      flyingMountain entertanment. PC Console game,IP
    • Movie
      Rocketry
    • Year
      2020
    • Role
      Vfx & CG Art Director
    • Company
      Tricolour Films & Assemblage Entertainment
    • Movie
      Arctic Dogs
    • Year
      2019
    • Role
      Studio Art Director
    • Company
      AMBI Media Group AIC Studios & Assemblage Entertainment
    • TV Production
      Common Man
    • Year
      2020
    • Role
      Head of Art
    • Company
      Assemblage Entertainment
    • TV Production
      The Little ASUR
    • Year
      2021
    • Role
      Head of Art ,
    • Company
      Assemblage Entertainment
    • Video Game
      Final Fantasy 7. “Escape from Midgar”
    • Year
      2015
    • Role
      art director
    • Company
      Riva Digital,Dubai. (VR interactive Games)
    • Movie
      VIncent The Artist
    • Year
      2016
    • Role
      Art Director
    • Company
      19th Day Pictures,CA . Motion Makers studios.Mumbai, India
    • Movie
      Nephilim
    • Year
      2015
    • Role
      Art Director
    • Company
      Cinewerx,London . Motion Makers studios Mumbai, India
    • Movie
      Code 4-alien attack
    • Year
      2014
    • Role
      Art Director
    • Company
      Motion Makers studios . Mumbai, India
    • Movie
      Madagascar3
    • Year
      2012
    • Role
      LookDev Artist and DMP Artist
    • Company
      DreamWorks Animation.SKG
    • Movie
      Puss in Boots
    • Year
      2011
    • Role
      Visual Development and DMP Artist
    • Company
      DreamWorks Animation.SKG
    • Movie
      Madly Madagascar
    • Year
      2010
    • Role
      LookDev Artist and DMP Artist
    • Company
      DreamWorks Animation.SKG
    • Movie
      Donkey’s Christmas Shrektacular
    • Year
      2010
    • Role
      LookDev Artist and DMP Artist
    • Company
      DreamWorks Animation.SKG
    • Movie
      Sacred Shrekless
    • Year
      2009
    • Role
      LookDev Artist and DMP Artist
    • Company
      DreamWorks Animation.SKG

Experience